|Luli Pitakasari Arnenda||Sebelas Maret Universityfirstname.lastname@example.org|
|IMPROVING STUDENTS’ LEARNING ACHIEVEMENT IN RUNNING BASIC LOCOMOTION MOVEMENT THROUGH GAME AT FIFTH GRADE STUDENT OF SD NEGERI 1 SURAKARTA IN THE ACADEMIC YEAR 2013/2014|
|students’ achievement, game, basic movement locomotion|
Objectives: This research is aimed to improve students’ learning achievement in running basic locomotionmovement in the Athletics through game approach at the fifth grade students of SD N Sumber 1 Surakarta in the academic year of 2013/2014. Methods : This research was using classroom action research method (CAR). This research was done in one cycle,phases of the cycle were planning, acting to implement the plan, observing and reflecting. The subject of this research was fifth grade student of SD Negeri Sumber 1 Surakarta in the academic year 2013/2014 which consists of 33 students, 15 male students and 18 female students. The researcher collected the data from teacher and students for this research. The techniques of collecting data which was used by the researcher were observation and assessment of running basic locomotors movement. The data analysis used descriptive technique which is based on qualitative analysis using percentage. Results : From the data analysis, can be gotten the significant improvement from the beginning of the cycle. From the beginning of the cycle, the students who can reach the minimum grade of 75 for running subject were 8 students or 24.24%. And the rest of students, about 75.76 cannot reach the minimum grade of 75 for running subject. From the first cycle, the students’ achievement of locomotion basic movement which were included all of aspects of psychometric, cognition, and affective is about 97% or 32 students from 33 students with 75 points for the minimum grade. The students’ achievement of locomotion basic movement for psychometric reach 88% or about 29 students from 33 students passed. And for cognition point in first cycle, students who passed are 91%, for affection point in first cycle, students who passed are 100%. It means all of students passed for affection point. The acting phase in the first cycle made an affective, active, efficient and interesting learning activity, so it created great atmosphere in class. Conclusion : The conclusion from this research is we can improve students’ achievement in basic movement locomotion using game for grade V students of SD Negeri Sumber 1 Surakarta in the academic year 2013/2014.