Info (Meta Data)
Author Institution Email
Uray Gustian Tanjungpura University
Fitriana Puspa HidasariTanjungpura
Paper Title
Physical Education
Game model, fundamental movement, kindergarten students, Physical Education
ISBN 978-602-8429-74-0

Objectives: The study aimed for developing a game model to optimize the achievement of the fundamental movement of kindergarten students. The results of the research were expected to be a credible and standardized reference for teachers in teaching. Methods: The research was conducted using research and development method which was divided into two stages, namely pre-development stage and development stage. The pre-development stage consisted of literature review, relevant research and preliminary studies. The development stage consisted of drafting, expert validation, limited-scale trials, large-scale trials, and operational trials. Expert validation involved two experts using focus group discussion (FGD) techniques.The limited scale and extensive test were conducted to see the aspects of substantive content, and the implementation of the model has been qualitatively suitable for the use in the kindergarten. There were 10 children as research subjects were tested on a limited-scale test and there were 24 children on a large-scale test. In operational test using experimental method, there were 47 childrens. The Instruments used in data collection process at the pre-development stage were interview guides and field notes while in the development stage the researcher used questionnaires and Fundamental Motor Pattern Assessment Instrument to measure the level of motion skills of the children. The data analysis techniques used were qualitative and quantitative analysis (statistics). Results: Result studied of the development of the game model consisted of ten game models, namely: (1) the flying bird game, (2) the ball estafet game, (3) The ball kicking game, (4) the balloon tapping game, (5) the seeking and jumping game, (6) the arranging letter game, (7) the sticking picture game, (8) the composing names game, (9) the frog counting game, and (10) the numbers adventure games. Based on the content validator’s assessment, the content of materials was 86 points (82%) which was in very good category, the language structure was 49 points (81%) which was in very good category, and the writing format was 34 points (75%) which was in good category. Overall assessment of the experts obtained a value of 169 points (80%) included in the category of “very well”. The results of a trials showed the substantive aspects were classified as good in 14.6 points, aspect of implementation was quite good in 49.9 points whereas the seceond trials showed the substantive aspect was quite good in 14.6 points and the implementation aspect was good in 49.3 points. Based on the results first and second trials, it stated that the game model in developing the fundamental movement skills of kindergarten students were declared eligible for the use. Final expreriment  results showed that the developed game model could improve the children’s fundamental motion skills which were shown by the differences between the mean value of pre-test which was scored as 65 and post-test which was scored as 76. Conlusions: Based on the research results, it can be concluded that game model was developed can be implemented and can be developing fundamental motion skills of kindergarten students.  


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